![]() ![]() And I can easily and fairly cheaply add ram as I need it. i.e when using something like Maya I can see through task manager it’s using 1 core and ram to load the scene, so a faster clock speed on fewer cores might be the way to go. I think it totally depends on what you’re rendering and what scaleability you need.īest thing I find is to use the software you’re going to be using and “listening” to your computer while doing so. The Best Computer for Rendering & Animation. Learn more about my recommended computer configuration and the specs of my personal computer here: #technology #rendering #animation #keyshot #nvidia Just be sure to understand the limitations of VRAM. ![]() So, if you’re looking for a new machine for rendering in KeyShot, I would suggest prioritizing the GPU. The cost-to-speed ratio is more favorable when using Nvidia RTX GPUs inside of Keyshot than pretty much any CPU configuration. I was so happy with the speed gains that I’m now rendering on the GPU far more often than on the CPU. With each release of KeyShot, I’ve seen improvements in GPU rendering as well as parity between the images produced in GPU and CPU mode.Ī couple years ago, I invested in an Nvidia RTX3090 Ti GPU. When rendering thousands of images to produce a single video, speed is everything. However, I also began providing animation services to clients around 2019.Īnyone who’s rendered animations understands how long they can take. ![]() But in 2019, KeyShot began supporting GPU-based rendering on Nvidia RTX GPUs.īecause I had invested in computers with high core-count CPUs, I never had to wait too long for renderings to complete. KeyShot was introduced as a CPU-based render engine. ![]()
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